Chapter 9


Unwrapping the Set

Abstract

This chapter provides a detailed process for building a DESIGN RASTER, a key piece of content creator documentation. Four example shows of varying complexity are utilized to review this raster type. Discussion includes choosing an appropriate show pixel density, laying out screens to represent the 3D set in 2D, and grouping screens into sub DESIGN RASTERS to simplify the design process. The chapter emphasizes how choices made in producing the DESIGN RASTERS can influence the creative direction of the content. It aims to enable content designers to work flexibly within the technical constraints of the physical screens.